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Ranger

Rangers are fighters that harness Vitra and Wind Magic. They excel at ranged weapons, dual combat, detecting and setting traps, and outdoor skills such as hunting and camping.

Faction
Virtus
Energy
Vitra
Health dice
1d10 + 1d4
Health scales with
CON
Magic dice
1d6
Magic scales with
WIS
Base Stats
  • MaxHP +14
  • MaxMP +6
You begin holding
  • Main Hand
    • id ShortSword
  • Torso
    • id LeatherArmor
  • Ranged
    • id HuntingBow
  • Ammo
    • id Arrow
    • quantity +30
  • Healing
    • id HealthPotion
    • quantity +5
  • Camping
    • id Bedroll
    • quantity +1
  • Recall
    • id RecallScroll
    • quantity +2
  • Slot01
    • id Rations
    • quantity +10
Progression
  • 1
    • Spells
      • DetectTraps
    • Skills
      • WindSlash
  • 2
    • Skills
      • NaturalRemedy
  • 3
    • Skills
      • HuntingBasic
  • 4
    • Spells
      • ForceBlast
  • 5
    • Skills
      • BowExpert
    • Spells
      • Barkskin
  • 6
    • Spells
      • HuntersMark
  • 7
    • Skills
      • SetTrap_Web
  • 8
    • Skills
      • Parry
  • 9
    • Skills
      • Antidote
  • 10
    • Skills
      • DualWield
    • Spells
      • EagleEye
  • 11
    • Skills
      • DisarmTraps
  • 12
    • Skills
      • HuntingAdvanced
  • 14
    • Spells
      • Entangle
  • 15
    • Skills
      • DoubleAttack
      • SetTrap_Poison
  • 18
    • Skills
      • VitraShot
  • 20
    • Skills
      • BowMastery
    • Spells
      • GaleForce
  • 22
    • Skills
      • TripleShot
  • 25
    • Skills
      • DualMastery
  • 28
    • Skills
      • Counterstrike
  • 30
    • Skills
      • RainArrows
      • SetTrap_Explosive
  • 35
    • Skills
      • HuntingMaster
  • 50
    • Spells
      • Tornado
Titles
  • 1 Scout
  • 5 Tracker
  • 10 Strider
  • 15 Pathfinder
  • 20 Warden
World Domination spell
AstralTempest