Ranger
Rangers are fighters that harness Vitra and Wind Magic. They excel at ranged weapons, dual combat, detecting and setting traps, and outdoor skills such as hunting and camping.
- Faction
- Virtus
- Energy
- Vitra
- Health dice
- 1d10 + 1d4
- Health scales with
- CON
- Magic dice
- 1d6
- Magic scales with
- WIS
- Base Stats
-
- MaxHP +14
- MaxMP +6
- You begin holding
-
-
Main Hand
- id ShortSword
-
Torso
- id LeatherArmor
-
Ranged
- id HuntingBow
-
Ammo
- id Arrow
- quantity +30
-
Healing
- id HealthPotion
- quantity +5
-
Camping
- id Bedroll
- quantity +1
-
Recall
- id RecallScroll
- quantity +2
-
Slot01
- id Rations
- quantity +10
-
Main Hand
- Progression
-
-
1
-
Spells
- DetectTraps
-
Skills
- WindSlash
-
Spells
-
2
-
Skills
- NaturalRemedy
-
Skills
-
3
-
Skills
- HuntingBasic
-
Skills
-
4
-
Spells
- ForceBlast
-
Spells
-
5
-
Skills
- BowExpert
-
Spells
- Barkskin
-
Skills
-
6
-
Spells
- HuntersMark
-
Spells
-
7
-
Skills
- SetTrap_Web
-
Skills
-
8
-
Skills
- Parry
-
Skills
-
9
-
Skills
- Antidote
-
Skills
-
10
-
Skills
- DualWield
-
Spells
- EagleEye
-
Skills
-
11
-
Skills
- DisarmTraps
-
Skills
-
12
-
Skills
- HuntingAdvanced
-
Skills
-
14
-
Spells
- Entangle
-
Spells
-
15
-
Skills
- DoubleAttack
- SetTrap_Poison
-
Skills
-
18
-
Skills
- VitraShot
-
Skills
-
20
-
Skills
- BowMastery
-
Spells
- GaleForce
-
Skills
-
22
-
Skills
- TripleShot
-
Skills
-
25
-
Skills
- DualMastery
-
Skills
-
28
-
Skills
- Counterstrike
-
Skills
-
30
-
Skills
- RainArrows
- SetTrap_Explosive
-
Skills
-
35
-
Skills
- HuntingMaster
-
Skills
-
50
-
Spells
- Tornado
-
Spells
-
1
- Titles
-
- 1 Scout
- 5 Tracker
- 10 Strider
- 15 Pathfinder
- 20 Warden
- World Domination spell
- AstralTempest