Skip to content
← Codex

Codex

Classes

Seven paths, three energies. Your class sets your dice for health and magic, your faction, your starting kit and the World Domination spell waiting at level 100.

7 entries

Warrior

Fueled by the enduring flow of Vitra and Earth Magic, the Warrior excels at close-quarters combat and makes an excellent tank. They can master any fighting style and use any type of armor.

Faction:
Virtus
Energy:
Vitra
Health dice:
1d12 + 1d8
Health scales with:
CON

Mage

A scholar of the arcane, mages use Conduits, like staves and wands, to safely harness Menos into powerful offensive, defensive and utility spells. The only class that has mastery of two elements: Fire and Frost.

Faction:
Magus
Energy:
Menos
Health dice:
1d8
Health scales with:
CON

Cleric

Clerics utilize Ordis and Water Magic. They are the healers and able to pass on divine blessings of protection. Especially powerful against the undead.

Faction:
Divinus
Energy:
Ordis
Health dice:
1d8 + 1d6
Health scales with:
CON

Paladin

Paladins are holy knights that use Ordis to bring judgement on evil. They strive to fight chaos and protect the innocent.

Faction:
Divinus
Energy:
Ordis
Health dice:
1d10 + 1d6
Health scales with:
CON

Warlock

Warlocks dance with chaos and channel Menos directly without a conduit, allowing them to tap into the power of the Void and summon its monsters to fight on their behalf. Warlocks who channel too much may fall into madness.

Faction:
Magus
Energy:
Menos
Health dice:
1d10 + 1d6
Health scales with:
CON

Ranger

Rangers are fighters that harness Vitra and Wind Magic. They excel at ranged weapons, dual combat, detecting and setting traps, and outdoor skills such as hunting and camping.

Faction:
Virtus
Energy:
Vitra
Health dice:
1d10 + 1d4
Health scales with:
CON

Nightblade

Lethal shadows who strike quickly with cunning, poison, and stealth. They utilize Menos and Lightning Magic to render victims helpless, have a special proficiency with ninja weapons, speed and evasion tactics. They are the only class with backstab.

Faction:
Magus
Energy:
Menos
Health dice:
1d10 + 1d6
Health scales with:
CON