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A fantasy action MMORPG on Roblox

The seal is failing. World Breaches are tearing Atheria open, and the Adventurer's Guild is calling for heroes. Go it alone or bring your friends: a fun game for all ages, free on mobile, PC and console.

Explore the Codex
Now on Roblox
  • Mobile
  • PC
  • Console
The inventory and equipment screen on a phone

Why it's different

A story you play

Arcane Blademasters pushes what a Roblox game can be: in the fantasy MMORPG genre, in robust gameplay and social play across PC, console and mobile, and in its stylized shonen anime look. Its world carries more than 20,000 years of history and lore, and the game, the anime, the manga and the light novels tell one integrated story. What players do in the game can shape the story that comes next.

A player on horseback outside the blacksmith in Nexus

Tabletop roots, live action

The depth of the classic text MUDs and tabletop role-playing games, played live: a real-time MMORPG built on our own take on fifth-edition rules and a magic system all its own. Stats, equipment, buffs and strategy matter more than spamming hitboxes. Enjoy open-world adventure, PvP, clan battles, dungeon raids, arena duels, quests, seasonal content and leaderboards, weekly faction wars, World Breaches and tournaments.

Solo or together

Play your way

Plenty of adventurers go it alone, and the game is built for it: your familiars, your mount and the companions you hire fight beside you. When you want company, parties and clans are a click away.

Adventurers of different species and classes, ready for battle

Choose your hero

Your class ties you to one of the three magical energies, with its own elemental magic and special abilities. Your species shifts your stats and brings special benefits of its own. Combined with your rolled stats, no two players are the same.

Familiars

Hatch them, evolve them and bring them into battle. A familiar fights at your side and carries bonuses of its own.

Mounts

Ride into battle on land, in the air and at sea. Your attacks, spells and skills all work in the saddle, and mounts have attack abilities of their own, all under your control. Set a mount to sentry and it fights on its own alongside you.

Hired companions

Hire NPCs to fight at your side, help with logistics, or back you up with their own unique spells and skills.

Parties of five

Invite friends, share quests and split what drops. Get separated across servers and the roster still shows where everyone is, so you can regroup.

Clans of twenty

Band together in a clan of twenty. Build a clan house, defend it and raid your rivals, fight in special clan-versus-clan battles, and take on clan dungeon raids together.

Never short of company

Chat with your party, your clan, everyone on your server, or the whole game at once in the General channel that spans every server. Chat runs on Roblox's own system, so its filters, safety rules and parental controls apply.

PvE and PvP

Where the fighting is

Open-world adventure, quests and dungeons, and every way there is to test yourself against other players, all on one calendar. Fight on foot or from the saddle: your weapons, spells and skills all work mounted.

A mounted archer taking aim at a target in the open world

World Breaches

The sky tears open without warning, and whatever is on the other side comes through in waves, then sends something that holds the field until it's put down. Everyone on the server is on the same side for the duration: fighting each other is off the table until it's over. The worst of them lands in the tenth week of the season.

Clan raids

The whole clan goes in together, and the clan is the party. Three real deaths and you're out for the rest of it, so the twenty of you keep each other up.

Clan battles

Twenty a side, at set times on Friday and Sunday. Deathmatch, last one standing, capture the flag, zone control, assault on an enemy core, and a two-lane race to a boss with portals that let you go wreck the other lane.

Duels

Challenge anyone standing near you. They have to accept, you're both pulled into the arena, and the winner walks away with season points.

Open-world PvP

Outside the safe zones, from level six. Strike first and you're an outlaw for five minutes, fair game to anyone, and your whole party wears it with you. Whoever you hit can always hit back.

Tournaments

Weekly qualifiers run in lobbies of forty, drawn from every server at once. The season ends with the Accession Tournament: thirty-two fighters, twenty-four seeded off the leaderboards and eight who fought their way in.

Seasonal content

Every season brings a new theme, with fresh raids, dungeons and quests built around it and a mystery that builds to the season's World Breach in week ten. Fourteen global leaderboards rank every player and clan in the game: six for players, eight for clans.

Weekly faction wars

Your class puts you in Magus, Divinus or Virtus. Each week the top-scoring faction and the top-scoring class both earn random buffs for the week that follows, so a winning class in a winning faction can take both.

Quests

Take contracts from the Guild, the factions and the people of Nexus: fight something, gather, explore, escort or rescue someone, or a combination of them. When time is of the essence, you'll have to move fast to beat the deadline.

Fair by design

The same ceiling for everyone

No pay-to-win super characters. Spending gets you further, faster, especially with heartstones and familiars, but every upgrade Robux can buy is also within reach of players who put in the time. Arcane Blademasters is one of the few Roblox games where the premium currency itself can be earned through regular play, and every player works toward the same caps.

A character sheet showing the six stats, resistances and combat numbers

Stats with a ceiling

Your six stats come from your initial character rolls, species bonuses and training, and they max out at 25 for every player. Leveling opens up what you can reach instead of raising raw stats, so a level 100 hero wins with gear, skill and strategy, not bigger numbers.

Elixirs of health and magic

Each elixir permanently raises one character's max HP or max MP by 50, up to ten of each per character. A real boost that doesn't break class dynamics and game balance.

Platinum, earned or bought

The everyday Silver and Gold you earn by playing convert all the way up to premium Platinum: 100 Silver = 1 Gold, 100 Gold = 1 Platinum. Or get it in seconds with Robux (5 Robux = 1 Platinum). Spend it on stat boosts, premium items, avatar cosmetics or training. It's the same Platinum toward the same caps either way.

There's exactly one way past 25. Win the Accession Tournament, the thirty-two-fighter bracket that closes the season, and every stat you have sits at a floor of 30 for the first ten weeks of the season after. The crown is won, never sold.

Kept honest

A fair fight on every server

PvP and a shared economy only work when everyone plays by the same rules. So rather than chasing exploits after the fact, Arcane Blademasters is built so most of them can't happen at all, and anti-cheat, anti-exploit and anti-griefing measures watch every server.

The bank and exchange, converting Silver, Gold and Platinum

Every hit is real

Your game says which weapon you swung. The server finds the target itself, checks you were facing it and close enough, and rolls the damage, so no one can fake a hit.

Every request is checked

Everything your game asks of the server passes through one checkpoint that knows what each request may do and how often. Anything new starts locked until it's been checked.

No griefing

You can't pick on someone far below your level: the game refuses the attack, and those kills earn no points. Safe zones stay safe, and whoever strikes first is marked as an outlaw.

No trading, no scams

There's no trade window, no auction house and no mailing items to a friend. That shuts out scams, duplicated gear flooding the market, real-money Silver sellers and anyone trying to corner a price.

Your loot is yours

Group and quest loot is awarded individually: everyone who fought rolls their own drop, straight into their own bag. Nothing to fight over afterwards.

Platinum stays with you

Platinum is account-wide, but it can't be converted back down to Gold or Silver or shared with other players, so the premium currency never leaks into the economy everyone else is playing in.

Every Platinum accounted for

Every Platinum you earn or spend is recorded with a reason. A purchase can't be claimed twice, and if our servers ever have trouble saving, the shop pauses rather than take payment for something that might not arrive.

An economy that holds its value

Merchants buy back at a fraction of what they charge, the bank takes five percent each way (105 Silver buys a Gold, a Gold sells back for 95), and falling in battle costs a fifth of the Silver you carry. Coin keeps its worth because it keeps leaving the world.

Become a hero

From recruit to legend

It costs nothing to start, and there's no wall you have to pay through. A hundred levels, six Guild ranks to climb, ruins and realities to explore, and a great many ways to hit something.

A player standing before an overgrown temple in the cliffs

You start at the Academy

The Guild trains its own. You learn to hold a weapon and cast your first spell at the Adventure Academy in Nexus, and you leave carrying rank E and a license to take work.

A hundred levels

Levels open up what you can reach rather than making you innately stronger. Your raw stats come from elsewhere, so a high level is a key, not a bigger hammer.

Fight how you like

Sword and shield, dual wield, two-handed, ranged and thrown weapons: blades, axes, maces and spears up close, bows and crossbows at range, daggers and shuriken thrown. Mages channel through a focus, clerics and paladins through a holy symbol. Over 300 spells, skills and status effects to build around.

Guild ranks E to S

Your rank with the Guild is the gate on nearly everything: which realities and dungeons you may enter, what mounts and familiars you may keep, what training you can take, and the rate the merchants give you.

Heartstones

Collect heartstones from monster cores and use them to enchant your weapons.

Eat, rest and camp

Adventuring is hungry, tiring work. Eat to keep your health regenerating, and rest to shake off fatigue: at an inn, in your clan house, or out in the wild under a tent, alone or with your party. Camp in the wild and you risk an ambush, but a hunter in the group can bring back a meal for everyone.

A legacy in Nexus

Earn titles, accolades, badges and Guild Rank as you complete quests, and leave your mark on the town every adventurer passes through.

Accolades that keep count

Some tally forever and some reset with the season, so a newcomer is never years behind. Clear every tier of one and the Roblox badge lands on your profile.

A token a day

Log in and the day's token is yours to spend on the wheel. One a day, counted by the server, and the odds are published rather than guessed at.

Answer the call

The Guild needs heroes. Create your character, choose your path and step into Nexus.

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