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Paladin

Paladins are holy knights that use Ordis to bring judgement on evil. They strive to fight chaos and protect the innocent.

Faction
Divinus
Energy
Ordis
Health dice
1d10 + 1d6
Health scales with
CON
Magic dice
1d8
Magic scales with
CHA
Base Stats
  • MaxHP +16
  • MaxMP +8
You begin holding
  • Main Hand
    • Id
      BasicSword
  • Off Hand
    • id IronShield
  • Torso
    • id ChainMail
  • Ranged
    • id HolySymbol
  • Healing
    • id HealthPotion
    • quantity +5
  • Camping
    • id Bedroll
    • quantity +1
  • Recall
    • id RecallScroll
    • quantity +2
  • Slot01
    • id Rations
    • quantity +10
Progression
  • 1
    • Spells
      • SacredFlame
      • Smite
    • Skills
      • Block
  • 2
    • Spells
      • Aid
  • 3
    • Skills
      • Parry
    • Spells
      • HolyAura
  • 4
    • Spells
      • Heroism
  • 5
    • Skills
      • EmbueSword
    • Spells
      • LesserHeal
  • 6
    • Spells
      • Daylight
  • 8
    • Spells
      • DivineFavor
  • 10
    • Skills
      • Fortitude
    • Spells
      • HolyLight
  • 12
    • Skills
      • AdvancedBlock
  • 14
    • Spells
      • Blight
  • 15
    • Skills
      • DoubleAttack
    • Spells
      • HoldMonster
  • 18
    • Skills
      • Defend
  • 20
    • Skills
      • ImprovedCritical
    • Spells
      • SearingSmite
  • 22
    • Skills
      • Retribution
  • 25
    • Skills
      • SecondWind
    • Spells
      • ProtectMenos
  • 30
    • Skills
      • Counterstrike
  • 40
    • Skills
      • FlameStrike
  • 50
    • Spells
      • HealingCircle
Titles
  • 1 Page
  • 5 Squire
  • 10 Defender
  • 15 Stalwart
  • 20 Holy Knight
World Domination spell
Sunburst