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Guides
How the game works
The rules behind the rolls: stats, damage, resistances, casting and how a hit is worked out.
Stats, modifiers and resistances
What the six stats do, how modifiers are worked out, which damage types exist, and where the caps sit.
Making a character
What species and class decide, and which things belong to the character rather than to you.
Going down, and dying
Zero health is not the end of it. What the death saving throws do, who can pull you out, and what a death actually costs.