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Codex

Spells

Every spell in the game, with the dice it rolls and what it costs to cast at full strength. Which stat powers yours depends on your class, not on the spell.

163 entries · showing 91–120

Vampiric Touch

Warlock

Siphons life force.

Summon II

Warlock

Summons a standard minion.

Protect: Ordis

Warlock

Boosts resistance to Holy magic.

Hold Person

Warlock

Paralyzes a humanoid.

Dark Cloak

Warlock

Turn invisible in the shadows. Breaks on attack.

Summon III

Warlock

Summons a strong minion.

Void Wall

Warlock

Creates a wall of ripping void magic.

Summon IV

Warlock

Summons an elite minion.

Reflect

Warlock

Bounces magic back at casters.

Summon V

Warlock

Summons a boss-level minion.

Void Breach

Warlock

Tears open the ground, exposing the corrupting void.

Detect Traps

Ranger

Highlights hidden dangers.

Force Blast

Ranger

A projectile of kinetic force.

Barkskin

Ranger

Hardens skin like oak.

Hunter's Mark

Ranger

Mark a target for extra damage.

Eagle Eye

Ranger

Vastly improves ranged accuracy.

Entangle

Ranger

Vines erupt to root enemies.

Gale Force

Ranger

A continuous blast of wind pushing enemies back.

Gale Force

Ranger

Summons a swirling storm of wind.

Taunt

Warrior

Forces enemies to focus on you.

Stone Blast

Warrior

Hurls a dense rock.

Stoneskin

Warrior

Hardens flesh, reducing physical damage.

Heightened Senses

Warrior

Boosts dodge and perception.

Power Enhancement

Warrior

Massive boost to raw damage.

Vitra Aura

Warrior

Radiates physical resilience.

Primal Roar

Warrior

A continuous shockwave of sound.

Sandstorm

Warrior

A blinding stream of sand.

Earthquake

Warrior

Shatters the ground, knocking enemies off balance.

Acid Splash

Nightblade

A bubbling orb of acid.

Blur

Nightblade

Your form shifts, making you incredibly hard to hit.