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Codex

Spells

Every spell in the game, with the dice it rolls and what it costs to cast at full strength. Which stat powers yours depends on your class, not on the spell.

163 entries · showing 121–150

Shadow Fall

Nightblade

Descend gracefully to remove fall damage.

Poison Spray

Nightblade

A puff of noxious gas.

Lightning

Nightblade

A fast electrical strike.

Shadow Step

Nightblade

Instantly teleport to a target location.

Paralyze

Nightblade

A precise strike that locks the target's muscles.

Shadow Speed

Nightblade

Speed + Action boost.

Chain Lightning

Nightblade

A stream of purple chaos electricity.

Silence

Nightblade

Creates a zone where no spells can be cast.

Vanish

Nightblade

Turn invisible. Breaks on attack.

Sleep

Nightblade

Puts AoE to sleep.

Thunderstorm

Nightblade

Calls down bolts of lightning from the heavens.

Toxic Miasma

Mage

Creates a lingering cloud of choking gas.

Acid Rain

Corrosive rain melts armor and flesh.

Burning Hands

Mage

Shoots a cone of fire.

Static Field

Electrifies an area, shocking movers.

Identify

Reveals hidden stats of an item.

Destructive Wave

Massive point-blank chaos explosion.

Inflict Wounds

A deadly necrotic touch.

Group Recall

AddOn

Teleports your entire party to the Nexus.

Summon Member

Calls one group member to your side, wherever they are. They must accept.

Rally to Leader

AddOn

Opens a circle; everyone standing in it travels to the group leader.

Cure Critical

Heals critical wounds.

Chill Touch

A skeletal hand grips the target.

Magic Missile

Unavoidable darts of force.

Void Stream

Channels raw void energy.

Fire Breath

Mount

A cone of dragonfire.

Ice Bolt

Mount

A lance of jagged ice.

Howl

Mount

A howl that unnerves everything nearby.

Squeal

Mount

A shriek that scatters lesser creatures.

Dispel

Mount

Strips active magic from a target - helpful and harmful alike.